MMORPG

There are 3 entries for the tag MMORPG
Lord of the Rings Online - A Review

For many significant events in my life, I remember when they occurred by where my family was living at the time. We were in an un-air-conditioned house in Phoenix, Arizona in the summer I first read the Lord of the Rings. I clearly recall both the library and the corner I'd sit in at home while I read it. I devoured the whole trilogy in a couple of days and I remember that it as a friend in an area where I had none. It'll come as no surprise, then, that I jumped at the chance to play the new MMOG,...

posted @ Tuesday, May 01, 2007 4:19 PM | Feedback (1)

Vanguard - A Review

I like game systems and always have. They fascinate me. It started out with my generation's standard: D&D. I bought my first game manual in 1981 and haven't looked back since. This fascination manifests itself in a masochistic desire to explore new MMOGs when they come out. If a game claims to innovate away from the standard mob-hunt, monster bash level progression, I'm particularly interested. So when I read that Vanguard has three separate spheres for character advancement and that you didn't need to advance at all in the "Adventure" sphere (i.e. killing stuff) to advance in the others, I...

posted @ Thursday, March 08, 2007 1:33 PM | Feedback (5)

Addiction and Self-Interest

Some busy-body is trying to create a new mental disorder of "Game Addiction." Now, there may be those who play games too much. They may even need professional help. but I have a couple of problems with this Dr. Orzack and what she is trying to do. Obvious Self-Interest My first issue is the same one I had back in 1998 and 1999 with the wide-spread Y2K hysteria. Talking with experts who have an obvious self-interest in an issue is problematic (at best). The first tip-off that this is a problem in the analysis is her "estimation" that some 40%...

posted @ Wednesday, August 09, 2006 11:59 AM | Feedback (0)