gaming
There are 10 entries for the tag
gaming
Melissa has been grooving on the jewelry thing for a couple of years now. It’s an activity she enjoys, both the design/layout/planning and the actual act of putting it all together. Which is a good thing, even though it removes an entire category of things I can safely buy for her.
Well, she now has more than any single non-rap “singer” can reasonably wear in a lifetime so instead of despair and waste, she has begun offering her skill to the masses. Or to discerning individuals at any rate. You can view her shop at Etsy, Rogue Impressions, if you want...
This post is the result of a school assignment Teleri had. The original assignment was to write a "letter to the editor". She modified the assignment to be a blog post. The topic, position, and composition are her own. I really hate it when I hear someone argue that certain video games should be banned because they are EEEEVIL. Okay, they don’t use that word, but that’s what it comes down to. They might say “kids who play video games are more violent” or “video games make kids more likely to shoot someone.” Or...
Two developments in two different life aspects both went live today. On a personal level, an article by a friend of mine in an online gaming magazine mentions me by name. Also, I’m the one with the post-digested d6, though I think it was my sister and not daughter who did the not-quite-digesting. I say "I think" because my memory is truly terrible and I’m never sure about anything that happened that long ago (even the interesting stuff). Second, on a professional level, I recently joined a jolly band of rogue developers on a relatively new group blog called The...
I've noticed that most people don't tend to use their inspirations much in City of Heroes. That's too bad, really, because those boosts, while temporary, are quite handy. I've developed a technique that I use with my inspirations that makes this much less of a problem. It's simple, really, I just make sure that I leave one slot open at all times. Yeah, I'll keep a couple of the "good ones" in stock because when you need them, you really need them. If you fill up all your slots, though, the end effect is that you don't really use...
For many significant events in my life, I remember when they occurred by where my family was living at the time. We were in an un-air-conditioned house in Phoenix, Arizona in the summer I first read the Lord of the Rings. I clearly recall both the library and the corner I'd sit in at home while I read it. I devoured the whole trilogy in a couple of days and I remember that it as a friend in an area where I had none.
It'll come as no surprise, then, that I jumped at the chance to play the new MMOG,...
Good friend and Indie game developer Jay Barnson has just taken game development in a new direction: Developing in Public. He sounds a little nervous about it, which makes sense. Unlike those who have previously attempted this feat, though, I think Jay stands a good chance of pulling it off, and with good style.
There are two things that are likely to make this interesting. First, Jay's about ready to release his second indie game, Apocalypse Cow—So we're likely to see this through all the way to a completed game. Second, he's an honest and engaging writer.
It's that second that...
My birthday was yesterday (yes, on Easter this year—sorry about the title-pun). Every Saturday, we take the kids to one of our friends' house and play roleplaying games (currently alternating between D&D and Champions). Since three of us have birthdays within a week of each other, we tend to throw a little birthday celebration on the first Saturday in April. Jay Barnson, our DM and one of the birthday boys, has a post with the incredible cake the ladies put together for us this year. Check it out, they made us a battlecake! The cake was put together by...
I just ran into what has to be the buggiest piece of software... ever. Bear in mind that I predate DOS games and have had experience getting games to run in Win 3.1 and even Win ME--some of them games that push the limit of the "Minimum Recommended System Requirements". Maybe time has softened old wounds, but nothing in my memory comes even close to the horror that is Dark and Light. Seriously. Couple all those bugs with the worst "support" I can remember and you get an experience that is simply best forgotten. Or better, best never begun.
I mean, I've been...
Jack Thompson (unhinged anti-gaming activist attorney) shows that his capacity for self-parody is boundless. Here's his fax to the makers of Bully, a game scheduled for release shortly: Take-Two has until five o’clock p.m., Eastern time, Monday, August 14, 2006, to inform me in writing that it will forthwith provide me with a copy of Bully so that I and others can analyze it to determine whether it still poses a threat of copycat violence in our schools (See Miami-Dade School Board’s unanimous Resolution), or the following will occur: I shall file a lawsuit against your respective companies...
Some busy-body is trying to create a new mental disorder of "Game Addiction." Now, there may be those who play games too much. They may even need professional help. but I have a couple of problems with this Dr. Orzack and what she is trying to do. Obvious Self-Interest My first issue is the same one I had back in 1998 and 1999 with the wide-spread Y2K hysteria. Talking with experts who have an obvious self-interest in an issue is problematic (at best). The first tip-off that this is a problem in the analysis is her "estimation" that some 40%...